Summary
- Modern RPGs favor classless design over traditional class systems from tabletop games like D&D.
- Games like Skyrim, Cyberpunk 2077, and Elder Ring offer open and flexible character building experiences.
- Classless RPG systems in games like Deus Ex and Fallout: New Vegas allow players to define their own unique character classes.
RPGs came from the world of tabletop gaming, particularly Dungeons & Dragons, where class systems are absolutely everything to a character. However, in the modern day, game design has shifted to a much more open style of play where classless design has become a more accepted standard.
Whether it’s updated editions to storied franchises or new modern classics, plenty of RPGs take the classless approach. This list is ranked by the quality of the game, and by how effective the classless design is in making a fun RPG experience.
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8
Skyrim
The Dovahkiin Has Endless Potential

Skyrim
- Released
-
November 11, 2011
The Elder Scrolls games have always offered some degree of freedom, with the class system usually defining loose archetypes, but Skyrim chose to do away with classes altogether, relegating them to infrequent buffs. Instead, the player’s skills increase directly with use, rather than assigning points (though some stats do receive buffs depending on the player race).
In theory, that means the player character will naturally get better at whatever the player is drawn to. This usually works, though sometimes it results in optimized builds such as the infamous stealth archer. Still, in terms of sheer accessibility, it’s hard to get more open than Skyrim‘s classless approach.
7
Kingdom Come: Deliverance 2
Henry Ascendant

-
OpenCritic
-
Top Critic Rating:
90/100
Critics Recommend:
96%
- Released
-
February 4, 2025
- Developer(s)
-
Warhorse Studios
The Kingdom Come games are all about delivering an authentic historical experience in rural HRE, specifically modern-day Czechia. Gamers play as the humble blacksmith Henry, who, through sheer force of will, becomes a fearsome knight.
Like Skyrim, Kingdom Come: Deliverance 2 has a system based broadly on usage. Skills improve as Henry practices them more, unlocking unique perks for each (and even some sneaky hidden perks). The player can really specialize into learning killer combos for their chosen armament, rewarding the classless playstyle.
6
Cyberpunk 2077
What Up Gonk?

-
OpenCritic
-
Top Critic Rating:
76/100
Critics Recommend:
65%
- Released
-
December 10, 2020
CD Projekt Red, as an RPG developer, has never been keen on strict classes for character work. The original Cyberpunk TTRPG had player classes such as the ripper-doc, the rockerboy, the media, and the nomad. However, Cyberpunk: 2077, the half-sequel half-adaption, decided to take a classless approach.

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In the game, experience points allow players to purchase power in the class menu, meaning that players can choose whichever path they want to go down, without eliminating the options of other pathways. Ideally, the game wants the player to engage in multiple paths, creating a mix of character archetypes that suits each player’s idiosyncratic approach.
5
The Witcher 3: Wild Hunt
Steel For Men, Silver For Monsters

-
OpenCritic
-
Top Critic Rating:
93/100
Critics Recommend:
95%
Unlike many typical RPGs, The Witcher games don’t follow an anonymous character that the player can project themselves onto. Rather, players step into the shoes of the well-defined, gruff character of Geralt, a fearsome Witcher warrior who knows signs, alchemy, and dance-like swordplay as he navigates a rich world full of secret hidden quests.
In The Witcher 3, the player can dynamically adjust these three schools to build a character complimented by suitable mutagens. The idea is that abilities are gathered in distinct sets, resulting in coherent builds that try to balance what the player is naturally drawn to, while discarding the rest.
4
Bloodborne
Fear The Old Blood

-
OpenCritic
-
Top Critic Rating:
91/100
Critics Recommend:
98%
While Bloodborne technically has class selection at the very start, it’s a bit of a misnomer. Instead, these are more like pre-defined starting points with minor changes in the base attributes that are shared between all characters. That means if the player wants to be a magic user and didn’t pick the magic origin, they’re not locked out of that playstyle.
In Bloodborne, the player can dynamically choose where to spend their blood echoes, and spec into whatever aggressive playstyle they desire. While that’ll mostly fall into the categories of a build based on either strength, skill, or arcane, there’s still plenty of flexibility to dip into whichever suits best to beat the game’s fearsome roster of bosses.
3
Elden Ring
The Shattering

-
OpenCritic
-
Top Critic Rating:
95/100
Critics Recommend:
98%
- Released
-
February 25, 2022
Again, while Elden Ring does offer a selection of beginning origins, don’t be fooled. This is a massive game where the tiny changes in beginning origins quickly become irrelevant. The guts of the game involve creating particular build built over nearly a hundred hours of play.
The great thing about Elden Ring is that, after defeating Rennala, the player can respec their character for a fairly cheap price, meaning that if they don’t vibe with the build they’ve made, it can be swapped out quickly. There’s a reason whole subreddits have popped up with unique builds, because Elden Ring lets the player dictate the build to take down the game’s Elden Lords.
2
Deus Ex
The Immersive Sim GOAT

- Released
-
June 23, 2000
- Developer(s)
-
Ion Storm
Famously, Deus Ex wasn’t fun until a few weeks before it launched, when all of its systems finally locked together. In an immersive sim, if one system doesn’t work, the whole simulation falls apart. Luckily, the classless system stayed intact, resulting in one of the most adaptable classless systems in RPG history.
Though each player plays as JC Denton, everyone’s version of the secret agent will be different. Some will be good at talking, hacking, shooting, melee, or sneaking, but crucially, no JC Denton will be good at all of them. The game’s classless system neatly ushers the player into defining their own organic class, making it a benchmark for many RPGs to come.
1
Fallout: New Vegas
Big Iron On His Hip

- Released
-
October 19, 2010
Ever since its release, Fallout New Vegas‘s reputation has only been improving. It is now considered to be one of the greatest RPGs made in the 21st century so far, if not ever. There are many reasons why the game is so brilliant, and the classless RPG system is one of them.

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When the player levels up, they will be given points to slot into one of many attributes, loosely based on a SPECIAL attribute scoring that is also chosen by the player. That means player builds evolve as the game progresses, unlocking unique perks, and combining into fearless Couriers by the game’s end. Famously, the player can even talk their way out of the final boss fight. That’s how a great classless system works.

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